#( "How to tell damage" ) #action >-show-barely ^You barely ={#print;#print 1-2 damage} #action >-show-lightly ^You lightly ={#print;#print 3-5 damage} #action >-show-strongly ^You strongly ={#print;#print 9-11 damage} #action >-show-hard ^You &1 hard ={#print;#print 12-14 damage} #action >-show-vhard ^You &1 very hard ={#print;#print 15-17 damage} #action >-show-ehard ^You &1 extremely hard ={#print;#print 18+ damage} #( "battle status" ) #mark :Healthy=bold green #mark :Fine=green #mark :Hurt=yellow #mark :Wounded=black on yellow #mark :Bad=bold black on yellow #mark :Awful=black on red #mark :Dying=bold black on red #mark Healthy =bold green #mark Fine =green #mark Hurt =yellow #mark Wounded =black on yellow #mark Bad =bold black on yellow #mark Awful =black on red #mark Dying =bold black on red #mark Healthy>=bold green #mark Fine>=green #mark Hurt>=yellow #mark Wounded>=black on yellow #mark Bad>=bold black on yellow #mark Awful>=black on red #mark Dying>=bold black on red #mark tickle=black on red #mark shatter=white on red #mark dodge=black on blue #mark parry=black on blue #mark parries=black on blue #mark fails=black on blue